Skip to main content
Illegalcord plugins are compiled into the client from the repository. The plugin browser is not a separate marketplace in this source tree; it reflects the plugins that the build system discovers.

Plugin sources

Platform suffixes such as .desktop, .web, .dev, .discordDesktop, .vesktop, and .equibop control whether a plugin is included in a build.

Browse plugins

1

Open Plugins

Go to Discord User Settings, then open Illegalcord Settings > Plugins.
2

Search or filter

Use the search box to match plugin names, descriptions, acronyms, and search terms. Use filters for enabled, disabled, stock, Equicord, Illegalcord, new, and API plugins.
3

Open plugin details

Use the info icon for a description, authors, tags, source type, and links.
4

Configure settings

Use the cog wheel when a plugin exposes a settings schema.

Enable and disable plugins

Each plugin card has a toggle. Most plugins can start or stop without a full reload, but plugins with Webpack patches often require a restart to apply cleanly.
The Plugins tab shows a restart banner when a change needs a reload. Restart from the banner instead of stacking more changes blindly.

API plugins

Some plugins are APIs used by other plugins. Examples include APIs for chat buttons, context menus, badges, message accessories, message popovers, header buttons, and profile sections. Declarative plugin fields automatically enable the matching API plugin. Imperative add* and remove* calls require an explicit dependencies entry in the plugin object.

Plugin metadata

The build generates plugin metadata from source. After adding, moving, or renaming plugins, run:
Use the narrower commands when needed:

Editing plugins safely

  • Keep new plugins in a folder with index.ts or index.tsx.
  • Use export default definePlugin({ ... }).
  • Use Devs or EquicordDevs for authors in mergeable plugins.
  • Prefer declarative plugin fields over manual lifecycle registration.
  • Pair every side effect from start() with cleanup in stop().
  • Search existing utilities before adding helpers.
Plugins run in the Discord client context. Review source before enabling unfamiliar plugin code, especially in forks.